Run, Little Monster! — Key Ideas to Explore

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In Category - Social Speculation
Terry, W. E., 1921-1992 [Illustrator], Geier, Chester S., 1921-1990 Project Gutenberg 2021 Not confirmed
Science fiction; Short stories; Apocalyptic fiction; Psychic ability -- Fiction; Mutation (Biology) -- Fiction Readers of public-domain and historical texts
Project Gutenberg digital edition en

Edition facts

Words 10,407
Reading time 46 min
Text sections 2

Before opening Run, Little Monster! — Key Ideas to Explore, the edition data offers a quick orientation: 10,407 words, 46 min estimated reading time, and 2 detected text sections.

The text analysis averages about 14.4 words per sentence, while the detected sections provide another way to judge how the source is divided.

Project Gutenberg metadata also associates the work with “Science fiction,” connecting these edition facts with the source record’s subject description.

In a post-war world, orphaned Fran flees her abusive guardians, the Becker brothers, who hunt her as a 'monster' after she manifests a strange glowing power. The story follows her desperate escape through fields and hills, pursued by men and dogs, in this 1952 science fiction short story.
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Editorial Edition Score 4.5/5

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  • Description quality20 pts
  • Title & short description10 pts
  • Source metadata20 pts
  • Text length15 pts
  • Chapters / structure15 pts
  • EPUB file integrity20 pts

Total of 100 points, scaled to a 2.5-5.0 range. Editions with an empty description or a missing EPUB file are not scored.

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Read the Text

Fran had heard about the monsters men hunted down and killed. But she had never seen one--until the night that Sammy looked at her and screamed....

[Transcriber's Note: This etext was produced from Imagination Stories of Science and Fantasy January 1952 Extensive research did not uncover any evidence that the U.S. copyright on this publication was renewed.]

The girl ran like the hunted thing she was, her bare feet flashing over the lush spring grass. She sobbed with the effort of breathing, and her slight, immature body trembled with exhaustion beneath her ragged dress. Fear was a wild glitter in her eyes as she stared about her in search of refuge.

The two boys came racing in pursuit, yelling threats between labored snatches of breath.

"Stop, Fran!" Davey Becker panted. "You can't get away! We'll get you!" A thread of saliva stretched from his pendulous lower lip, soaking into the front of his tattered shirt. He was a hulking figure with dull eyes set deep under a low forehead.

Sammy Becker was two years older than his brother, smaller and slimmer yet making up in cunning and a shrewish driving force what he lacked in bulk. At eighteen he was the acknowledged leader of the pair, an oddly young-old figure with wizened features and pale eyes that gleamed with sadistic urges.

"Stop!" he screeched. "You better stop, you crazy orphan! You'll be sorry!"

She knew better than to stop. Frequent torment at the hands of Sammy and Davey told her she could expect no mercy after having led them on this long chase. In despair she realized it had been a serious mistake to wander away from the house. Little enough protection was to be expected of Big Luke Becker, but for the most part he didn't allow his sons to bedevil her while the endless daily round of household chores remained to be done.

Briefly and poignantly she wished she had a father of her own--a real father to comfort her and keep her from harm. She had never known what her father was like. Vaguely she remembered having heard that he had died in the war. Her mother had told her that once, a long time ago--but even her mother was only a dim memory. A lot of people seemed to have died in the war--millions of them. She could not understand how there could ever have been that many people, for there did not seem to be many at all in the world she knew.

Darting a glance behind her, she saw Sammy and Davey were gaining. Frantically she searched the grassy field again, bright and still under the afternoon sun.

There seemed no place at all where she could hide. And she had to hide. A stabbing pain in her chest warned her she couldn't keep up her flight.

She didn't want Davey and Sammy to reach her. Not out here, with no one else around. She knew Sammy would beat her until her resistance was gone. Then he would run his sweaty hands over her, laughing shrilly and breathing hard. Sammy always managed it so that Davey was the one who held her. She shuddered. She didn't like the things Sammy did with his hands.

A short distance ahead she saw that the field rose in a ridge, and suddenly she recognized the spot. There was a ravine below the ridge, choked with brush. She would be able to hide here, at least until she had caught her breath and could run again.

She drew upon her last dregs of strength and urged her legs into a burst of speed. The ridge rose before her as she drew ahead of the two boys. She struggled up the slope, and the brush along the crest whipped at her legs and caught at her dress as she beat her way through it. She went down the opposite slope in staggering leaps. Near the bottom of the ravine she fell and rolled the last few yards until a wall of brush brought her up short.

She scrambled back to her feet. Bent low, she began darting through gaps in the brush, ignoring the branches that raked and lashed at her.

She heard a shout and caught a glimpse of Davey and Sammy on the ridge crest. Evidently they had seen her from above, but once down in the ravine the brush would cut off their view and make their search difficult. She hoped to be well hidden by then.

Threshing, crackling sounds rose behind her as the boys scrambled down into the ravine. It was all somehow distant and unreal. A roaring filled her ears, and her head felt strangely light. The pattern of branches and leaves blurred smokily before her eyes.

The story opens with a chase: Fran, a girl of perhaps fourteen, runs barefoot through spring grass, pursued by two brothers, Sammy and Davey Becker. The narrative immediately establishes a world reduced to near-primitive conditions after a war that killed millions. Fran's fear is visceral—she knows that if caught, Sammy will beat her and then run his sweaty hands over her. The prose is direct, physical, and unsparing, grounding the science fiction premise in bodily terror.

When Fran is cornered in a barn, she unleashes a blast of mental force that radiates light from her eyes, skin, and hair. Sammy recoils, gasping 'Monster!'—the word that sets the plot in motion. The excerpts show a story that moves from intimate violence to open pursuit, with Fran's power emerging not as a triumph but as a new danger.

A World Reduced to Scarcity

The setting is sketched through small, telling details. Fran draws water from a well, searches for eggs in a barn, and wears a wash-worn dress that rips easily. The Becker farm is isolated; neighboring farmers are described as living a 'drab and near-primitive existence.' The war that depopulated the world is mentioned only in passing—Fran vaguely remembers her father died in it, and she cannot conceive of millions of people because so few remain. This scarcity shapes every interaction: there is no authority to appeal to, no refuge beyond the next hill. The story does not explain how society collapsed; it simply presents the aftermath as a given, making the landscape feel both empty and threatening.

The Hunt as a Social Ritual

When Sammy raises the alarm, Big Luke Becker rounds up neighboring farmers who are 'always hungry for sport of any kind.' The hunt for Fran becomes a communal event, with men on horseback and baying hounds. The narrative emphasizes the eagerness of the dogs and the mercilessness of the pursuers. Fran is not just a runaway; she is labeled a monster, which justifies the chase. The story uses the hunt to show how quickly a community can turn on someone perceived as different. The language of the hunt—'hot on her scent,' 'lead was swiftly being cut down'—keeps the tension high while also suggesting that Fran has become prey in a world where human bonds have frayed.

The Ambiguous Power of the Glow

Fran's power is described in physical and almost religious terms: 'A glow radiated from her. It shone from her eyes, her skin, her hair. It lay over her like a supernal cloak.' The word 'supernal' suggests something divine, but the context is entirely fearful. Fran does not control the glow; it erupts from her in a wave of 'scalding fury.' Afterward, she is 'starkly and coldly aware of a new and greater danger.' The power does not save her—it forces her to flee. The excerpts do not reveal whether she can use it deliberately or what its limits are. This ambiguity makes the glow a source of both wonder and dread, and readers must watch to see if it will become a tool for survival or a curse.

Voice and Physicality in the Prose

Chester S. Geier's prose is lean and sensory, relying on concrete verbs and bodily details. Fran's feet are 'bare,' her body 'trembles with exhaustion,' and a 'stabbing pain in her chest' warns her she cannot keep running. The dialogue is rough and unpolished: 'You better stop, you crazy orphan!' Sammy's 'pendulous lower lip' and 'dull eyes' mark him as brutish, while Fran's internal thoughts are simple and direct. The story does not use elaborate metaphors; instead, it builds atmosphere through repeated physical sensations—the rip of fabric, the 'deep, uneven carpet of hay,' the 'baying of hounds.' This style keeps the reader anchored in Fran's immediate experience, making the speculative element feel grounded and urgent.

Because the excerpts cover only the opening and middle portions, the full arc of Fran's flight and the resolution of her power remain unknown. Readers should pay attention to how the story balances the chase with Fran's internal development—whether her glow evolves from an involuntary reaction into something she can wield. The title, Run, Little Monster!, suggests a grim irony: Fran is both the hunted and the monster, and the story may test which identity wins.

When Fran runs through those dark fields, glowing and alone, I think of other lonely chases. Run, Little Monster! asks how far a frightened child can go; Compete or Die! whispers that even in imagined futures, endurance is quiet, ragged, and deeply human. They sit together on my shelf like old friends sharing one breathless secret. Compete or Die! — Edition Insights bears its scars differently, but the pulse is the same.

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